Quarto has been among the best selling two-player games in our stores for the past several years. This is another game which is nice to touch and see. The rules are quickly taught. One of our staffers is so good at this game, we've occasionally offered a prize to the customer who can beat him in front of witnesses -- a safe offer.
The twist to the game is that your opponent gets to pick the piece that you must place during your turn, and vice versa! The winner is the one to place the fourth-in-a-row with any one feature in common. Each piece is a wooden block which is either cylindrical or square; tall or short; light or dark; and hollow or solid. A "Quarto" is four-in-a-row with any one of these qualities in common, e.g. all cylindrical or all hollow or all dark. Don't overlook height! You can win with four short pieces in a row, regardless of color, shape, or solidity.
Despite the longish description here, Quarto is actually quite simple to learn, very interesting to play, and nice to see and touch.
The 2005 reprint of RoboRally includes new design and play mechanics that differ from the game's original release while maintaining full backward-compatibility with the first edition. The art is really beautiful, and most players who remember the original will be pleased with this version.
RoboRally is a fast-moving robot race in which each player tries to be the first to cross a series of checkpoints by moving a robot across the floor of the ėGrid Widget Factoryî while avoiding perils such as lasers, crushers, missile launchers and conveyer belts. Unique movement rules encourage strategic, critical thinking.
Though probably too easy for experienced deduction game fans, this game is quick to learn and quick to play. Since a typical game only lasts about 15 to 20 minutes, players often play several games. Good for beginners.
There are black and white sets of tiles numbered 0-11. Players select tiles and arrange them to make their code. In order a player grabs one of the remaining tiles and guesses on of the opponents pieces. If correct, that piece is revealed. If the player is incorrect the piece that was just drawn is placed in the correct place in his own sequence and revealed. The first person to crack the other's code wins.