| This is a darker, bigger, and faster-paced world than that of the Risk game we grew up with. Lots of great innovations including undersea and moon territories to conquer, diplomats, energy units, naval, nuclear, and space commanders. A new five year (5 turn) limit does away with the agonizing end game dice rolling of bygone days. Our staff gives this game five stars Contains two game boards (Earth and Moon), 455 futuristic playing pieces, 109 command cards, 71 Risk cards, 20 space stations, miscellaneous markers, dice, and instructions. |